For anybody who doesn't know, Blender 3D is an open source program that you can use to model 3D objects, edit video, animate, and a do a large number of things with. It does take a while to learn, but once you get the hang of the interface and many hot keys, the work pays of and you can do some pretty professional stuff, all for free.
What does this have to do with clay animation? Well, first of all, you can edit footage with it, using Blender's Video Sequence Editor (VSE). If you know how to use it well enough(you really need to know quite a bit), you can even composite special effects and CG into your animation like fire, rain, or even completely CG characters. Some other uses could be to simply put in an animation title, color correct, sharpen, or do a number of other simple things to your video. 3D animatics are another thing that would be possible through Blender for use in the Pre-Visualization stages of an animation. The list could go on for quite a bit. So, in this blog, I'm probably going to post about Blender every so often, just because I use it as a hobbyist, and because it does benefit the film community. The posts may be tutorials, new functions I've learned or tested, and more.
1.3.08
Blender 3D
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blender 3d
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